Summoning
Alpha Now Live

Awaken the
Age of Legends

In a world shaped by word, myth, and memory, forgotten heroes return through the Bard’s voice to fight for the stories stolen from them.

9
Heroes Playable Now
140+
Heroes waiting the battle
5+
Battlefields as game modes
F2P
Fair Play

Forged in Combat

Not just another arena. A revolution in how heroes fight, fall, and rise again.

Contribution Points

Kills are not everything. Every shield raised, every ally healed, every objective contested shapes your legend. True impact, true reward.

Team Maneuvers

Synchronized abilities that turn despair into victory. Designed comeback moments reward the coordinated, not just the skilled.

ARPG Combat

Active blocking, tactical sprint, and third-person mastery. Feel every clash. Every dodge. Every decisive strike.

Hero Roster

Legends Called to Battle

Not a list. Not a catalog. A living procession of legends — beginning with 9 playable heroes and expanding toward an archive of more than 140 mythic figures, each drawn from shattered memory, awakened by Bards, and sent once more into the war for stolen stories.

The Devourer
of Stories

At the center of the Edge stands Gallusar, a demon who consumes myths and traps the heroes within them. Joan of Arc, Merlin, Avicenna, Attila — legends from every corner of history — are bound in eternal conflict.

But the Edge is unstable. As Gallusar grows stronger, the boundaries between memory, myth, and history begin to collapse. New heroes awaken. Old stories fracture. And in the chaos, a prophecy emerges: those who answer as Bards may help the heroes reclaim the stories stolen from them.

"He ate the past. You will forge the future."

Seasonal Story Arcs

Season I: Awakening

The first heroes hear the Bard's voice and begin to remember that they are more than Gallusar's prisoners.

Season II: The Siege

The Norse Legacy trembles beneath frost, oath, and dragon blood as old northern stories begin to awaken.

Season III: Shattered Jade

Eastern myths collide in the Jade Crucible. A new prophecy is spoken.

The Legacies

Legacies are not teams or alliances. They are living mythic homelands — memory-worlds where heroes wait between battles until a Bard calls them back to the Edge.

Saga

Norse, Germanic, and northern saga memory: frost-bound oaths, dragon blood, shield walls, prophecy, heroic doom, and the long echo of the north.

Norse / Germanic Brunhilde and Siegfried

Druid

Celtic old magic, sacred groves, fae bargains, hidden wisdom, green rebellion, ancient kings, and the spellcraft of the deep forest.

Old Magic Merlin and future Celtic heroes

Romance

Western European chivalric and folk memory: knights, saints, rebels, courtly ideals, outlaw justice, martyrdom, banners, and impossible quests.

Chivalry / Folk Joan of Arc and Robin Hood

Dastan

Persian, Arab, Turkish, and Islamic tale-lines of scholarship, desert light, healing, astronomy, poetry, sacred knowledge, and heroic wisdom.

Wisdom / Tales Avicenna and future Dastan heroes

Jade

Chinese, Japanese, and East Asian martial-mystic fantasy: discipline, shadow, ritual, silk, steel, spirits, impossible precision, and inner mastery.

Martial Mystic Hatsume and future Jade heroes

Savannah

African epic memory of griots, royal defiance, ancestral authority, sunlit earth, rhythm, queenship, resistance, and stories carried by voice.

Griot / Ancestors Nzinga and future Savannah heroes

Dawnlands

Mythic memory of the Americas: jaguar shadows, obsidian blades, first-sun cosmologies, sacred cycles, living temples, and blood-warm dawn.

Jaguar / Obsidian Future Dawnlands heroes

Steppe

Hun, Mongol, and Turkic steppe memory: horse-lords, sky omens, conquest, vast horizons, iron discipline, raids, banners, and mounted empires.

Horse Lords Attila and future Steppe heroes

Wyrd

Forbidden magic and dark wonder: witches, curses, haunted forests, blood bargains, cruel fairy tales, hidden names, and the fate-thread called Wyrd.

Forbidden Magic Future Wyrd heroes

Battlefields of the Edge

Maps and arenas where Bards guide heroes through objectives, team fights, and story-shaped conflict.

The Jade Crucible

Asian themed deathmatch map. Pagodas burn. Dragons watch from the ridge.

Arena Eastern

Edge of Dawn

Europe themed three lane battlefield. Maze like jungles hides the dangers with rich mythological jungle creatures.  

Siege Persian

Nordic Siege

Frozen fortresses under aurora light. Ice cracks. Gods remember old debts.

Siege Nordic

Apply for Beta

Join the first Bards to step onto the Edge and help shape the first public battles.